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Analysis of institutional authors

Rubio-Tamayo JlCorresponding AuthorBarrio MgAuthor

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October 10, 2022
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Review

Immersive environments and virtual reality: Systematic review and advances in communication, interaction and simulation

Publicated to:Multimodal Technologies And Interaction. 1 (4): - 2017-01-01 1(4), DOI: 10.3390/mti1040021

Authors: Rubio-Tamayo JL; Barrio MG; García FG

Affiliations

Audiovisual Communication and Advertising (II), Complutense University, Madrid, 28040, Spain - Author
Ciberimaginario Research Group, Communication Science and Sociology, King Juan Carlos University, Fuenlabrada, Madrid 28942, Spain - Author
Communication Science and Sociology, King Juan Carlos University, Fuenlabrada, Madrid 28942, Spain - Author

Abstract

Today, virtual reality and immersive environments are lines of research which can be applied to numerous scientific and educational domains. Immersive digital media needs new approaches regarding its interactive and immersive features, which means the design of new narratives and relationships with users. Additionally, ICT (information and communication theory) evolves through more immersive and interactive scenarios, it being necessary to design and conceive new forms of representing information and improving users’ interaction with immersive environments. Virtual reality and technologies associated with the virtuality continuum, such as immersive and digital environments, are emerging media. As a medium, this approach may help to build and represent ideas and concepts, as well as developing new languages. This review analyses the cutting-edge expressive, interactive and representative potential of immersive digital technologies. It also considers future possibilities regarding the evolution of these immersive technologies, such as virtual reality, in coming years, in order to apply them to diverse scientific, artistic or informational and educational domains. We conclude that virtual reality is an ensemble of technological innovations, but also a concept, and propose models to link it with the latest in other domains such as UX (user experience), interaction design. This concept can help researchers and developers to design new experiences and conceive new expressive models that can be applied to a wide range of scientific lines of research and educational dynamics. © 2017 by the authors. Licensee MDPI, Basel, Switzerland.

Keywords

Computer graphicsImmersive environmentsInformation and communication technologiesInteraction designInteractive technologiesVirtual environmentsVirtual realityVisualisation techniques

Quality index

Bibliometric impact. Analysis of the contribution and dissemination channel

The work has been published in the journal Multimodal Technologies And Interaction, Q4 Agency Scopus (SJR), its regional focus and specialization in Neuroscience (Miscellaneous), give it significant recognition in a specific niche of scientific knowledge at an international level.

From a relative perspective, and based on the normalized impact indicator calculated from World Citations from Scopus Elsevier, it yields a value for the Field-Weighted Citation Impact from the Scopus agency: 6.78, which indicates that, compared to works in the same discipline and in the same year of publication, it ranks as a work cited above average. (source consulted: ESI Nov 14, 2024)

This information is reinforced by other indicators of the same type, which, although dynamic over time and dependent on the set of average global citations at the time of their calculation, consistently position the work at some point among the top 50% most cited in its field:

  • Field Citation Ratio (FCR) from Dimensions: 40.54 (source consulted: Dimensions Aug 2025)

Specifically, and according to different indexing agencies, this work has accumulated citations as of 2025-08-08, the following number of citations:

  • Scopus: 166

Impact and social visibility

From the perspective of influence or social adoption, and based on metrics associated with mentions and interactions provided by agencies specializing in calculating the so-called "Alternative or Social Metrics," we can highlight as of 2025-08-08:

  • The use, from an academic perspective evidenced by the Altmetric agency indicator referring to aggregations made by the personal bibliographic manager Mendeley, gives us a total of: 554.
  • The use of this contribution in bookmarks, code forks, additions to favorite lists for recurrent reading, as well as general views, indicates that someone is using the publication as a basis for their current work. This may be a notable indicator of future more formal and academic citations. This claim is supported by the result of the "Capture" indicator, which yields a total of: 560 (PlumX).

With a more dissemination-oriented intent and targeting more general audiences, we can observe other more global scores such as:

  • The Total Score from Altmetric: 5.7.
  • The number of mentions on the social network X (formerly Twitter): 7 (Altmetric).

It is essential to present evidence supporting full alignment with institutional principles and guidelines on Open Science and the Conservation and Dissemination of Intellectual Heritage. A clear example of this is:

  • The work has been submitted to a journal whose editorial policy allows open Open Access publication.

Leadership analysis of institutional authors

There is a significant leadership presence as some of the institution’s authors appear as the first or last signer, detailed as follows: First Author (Rubio Tamayo, José Luis) .

the author responsible for correspondence tasks has been Rubio Tamayo, José Luis.